Keep in mind, this is subject to change as those might be further adjusted on the Public Test Server till the Wrathstone DLC goes live!
Nords are well known for being hardier races who can take a hit, while High Elves are better at wielding magical spells.
Zenimax Online Studios recently gave us a sneak peak about the new racial passive bonuses.Reduces the cost of your Block and shogun 2 date charge bonus Bash abilities.Resist Frost: Increases your Max Health by 1000 and your Cold Resistance by 2310.Their bonus to Healing Done makes them gifted at healing themselves or their allies, while their resource return after drinking a potion helps them stay in the fight.These builds can sometimes be challenging and time consuming to optimize them.Changes in PTS.3.2 Brawny: This passive now grants 2000 Max Stamina instead of 500 Health and 500 Stamina.Resist Affliction: Increases your Max Stamina by 2000 and your Poison Resistance by 2310.Breton, increases Experience gain in Light Armor Skill Line by 15, extra 1 Alliance Point gain.Khajiit Increases Experience gain in Medium Armor Skill Line by 15, 5 bonus change to successfully pickpocket Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery.Nord Increases Experience gain in Two Handed Skill Line by 15, 15 extra minutes on drink buffs Stalwart: Increases your Max Stamina by 1500.Granting them a unique resource when accessing a class ability really gets that feeling off and makes it much more engaging than the previous flat recovery bonus.This was one of our more challenging but exciting tasks, as it gave us additional opportunities to work with other teams.Orc Background: Stocky, strong and brave, eso orcs have wandered all over Tamriel and have had cities but never a whole province to call home.Their ability to snap back from punishment is highlighted with their new Ultimate gain passive.Regardless of their role, their ability to recuperate and get back into the fray is something to respect.
The Problem Space, below are the higher level reasons on why we decided to move toward reworking many of the racial changes incapacitated bonus action for U21, and explanations of them to help understand their impact.
Gift of Magnus: 10 Max Magicka Syrabanes Boon: Increases your Max Magicka by 2000.
Developer Comment, argonians by nature are resilient creatures, adapting to their surroundings and accumulating themselves to the environment.Scattered once again, centuries later the grateful.Unflinching: Increases your Healing Received.This effect has a 5 second cooldown.Redguard Increases One Hand and Shield Skill Line by 15, 15 extra minutes on food buffs No changes Exhilaration: 9 Stamina Recovery Martial Training: Reduces the cost of your Weapon abilities.We want each race to have a similar rate of gaining power as you level up, and as such, weve restructured the unlock order of some passives.Note that we'll be posting this on the German and French forums as well in the next day or two.We wanted to emphasize their cultural background of being well versed in the ways of combat by granting them a cost reduction bonus for weapon abilities, while pulling back from some of their passive recovery.Hunters Eye: Increases your Stealth detection radius.
After this change, all sources of flat stat increases will be affected.
You are immune to the Diseased status effect.