A shortbow archer firing at a target 200 feet away takes a -6 penalty on his attack roll (because 200 feet is at least three range increments but not four increments).
An initiate can only use this ability with a ranged weapon for which he has taken the.
When making a melee attack against an adjacent target, your target has concealment if his space is entirely within an effect that grants concealment (such as a cloud of smoke).When your target is engaged in melee with one or more of your allies, you take a -4 penalty on your attack roll because you must be careful where you shoot.On a hit, an unarmed strike deals bludgeoning damage equal to 1 your Strength modifier.Ranged weapons use Dexterity by defualt, but thrown weapons can use Strength (not required).Modifiers to the Roll, when a character makes an attack roll, the two most common modifiers to the roll are an ability modifier and the characters proficiency bonus.If the attacker hits, the defender must make a miss chance percentile roll to avoid being struck.A melee attack typically uses a handheld weapon such as a sword, a warhammer, or an axe.The barrier could be an object, creature, or magical effect.When making a melee attack against a target that isn't adjacent to you (for instance, with a reach weapon use the rules for determining concealment from ranged attacks.Contests in Combat Battle often involves pitting your prowess against that of your foe.Concealment Besides cover, another way to avoid attacks is to make it hard for opponents to know where you are.Such a challenge is represented by a contest.If you want to throw something that's not a ranged weapon, you might have to use it as an improvised weapon; see page 113 in the Player's Handbook and also see Part Two.Dexterity governs ranged attacks.Melee Attacks, used in hand-to-hand combat, a melee attack allows you to attack a foe within your reach.
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A shortbow archer firing at a target 200 feet away takes a -6 penalty on the attack roll (-2 x 3, because 200 feet is at least three range increments but not four).Enhancements edit Shortbow Material Enhancements Material Average Masterwork 1 Hardness hp2 Special Wood 30 gp 330 gp 5 5 Adamantine n/a n/a n/a Deep Crystal 1,030 gp 10 15 Psionic Mundane Crystal 330 gp 8 12 No rusting Darkwood 350 gp 5 5 1/2 weight.An initiate's ranged precision attack only works against living creatures with discernible anatomies.The rules for ranged attacks, including feats that affect ranged attacks, can apply to many spells and other effects; see Part Four for details.Every ranged weapon has a range increment.If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (4 to AC).
The ability modifier used for a melee weapon attack is Strength, and the ability modifier used for a ranged weapon attack is Dexterity.
Ranged Precision (Ex As a standard action, an initiate may make a single precisely aimed attack with a ranged weapon, dealing an extra 1d8 points of damage if the attack hits.