Dampen Elements: This is insanely useful.
As a 1st-level spell it will eventually become a trivial expenditure of you'll shoot your eye out kid meme your daily spellcasting.
Insight (Wis Important for a Face.
These are the Rogue's typical roles, and this build can cover all the bases reasonably well at the same time.7th-Level: Both spells are situational at best.What's better is that this ability doesn't specify melee attacks, so as long as you can get away from enemies (such as by using Cunning Action to Disengage) you're guranteed to be able to Sneak Attack.Its type depends on your element: Patron Damage type Air Thunder Earth Bludgeoning Fire Fire Water Cold You cannot use this invocation with the Lifedrinker invocation if you have both of them.The Swashbuckler all but eliminates these times, making the Rogue an even more reliable source of damage.Treat the elemental as if you had conjured it with the highest level spell slot you have available, though it does not consume any of your spell slots to.Clerics have some of the best divination options in the game, all of the best healing options, and many of the best buffs and debuffs.You can use your action to perceive through its senses as Find Familiar spell and can communicate telepathically as long as it is on the same plane as you.
Flight is absolutely crucial at high levels, and getting it this easily can free up resources for more exciting things.
Cloistered Scholar scag : Two knowledge skills and two language can be excellent additions to a Face with decent Intelligence.
Medium-armored Clerics may want to dump Strength and stick to spellcasting unless they also get proficiency with Rapiers.Secret Chest is a weird option that many people don't use a lot, but it's a great way to store sensitive or dangerous items like quest items.Vanilla: incapacitated bonus action Rogues have enough skills that they can reasonably justify having several good ability scores, so take advantage of the point buy method and Human's ability modifiers, and boost a bunch of base 13s.Athlete PHB : Awful.Confusion is a difficult spell to use, but if your targets will reliably fail the Wisdom saving throw, they lose 80 of their turns for the duration.Fighter: Fighting Style goes a very long way for the Rogue if you go for Archery, but Two-Weapon Fighting is a trap.You can use your action to summon your pact shroud, which automatically wears itself on your body.Bonus Dexterity is also nice.Firbolg vgtm : Nothing useful for the Rogue.Eldritch Blast-Related The following invocations require eldritch blast cantrip as a prerequisite.The scout cannot make attacks.Note: After selecting this Invocation you cannot change this invocation to a different invocation like you would with a normal warlock Invocation.Gith: Both good options for different builds.
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