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France civ 5 theming bonuses explained

france civ 5 theming bonuses explained

Note that this bonus doesn't apply to buying the buildings - spend gold on production and science buildings instead, and construct cultural buildings the old fashioned way for maximum efficency.
This is doubly valid if you're playing as Brazil, whose special ability doubles Tourism during Golden Ages.
Add a diplomat in the other Civ's capital, and it's 145.As for Ideological Tenet selection, Freedom is a reliable if not necessarily optimal choice for France, offering 25 Great Person generation, helping you to get same-era Musical pieces you need for Broadway.Back to the Tourism article, go to the Culture article, a theming bonus.Key to playing France is getting the World Wonders needed to take advantage of City of Light.The gold Sovereignty offers will help you in that endeavour.When an Archaeologist digs up an Antiquity Site or Hidden Antiquity Site, you'll get an option to build a Landmark or take an Artifact.If you want a shot at a wonder earlier, take this policy earlier and vice versa.Exploration, opener, you're not here for the speed and sight bonuses for naval units (though they are useful for exploring uncharted seas.) It's all about the Louvre wonder.Flourishing of the Arts, this is a huge bonus to culture in your capital in particular due to the extra culture from increased theming bonuses.A nice advantage of Tradition's finisher is that you don't need to research Engineering in order to get those Aqueducts, so if you're too busy on the top half of the tech tree, it doesn't matter as much.That's just a little short of two and a half times normal tourism output.Look for high culture Civs that will be harder to overtake later in the game and bring your Musketeers down on them powerball jackpot winner pennsylvania when they first become available.
Monarchy, it's important to make your capital a tall and strong city for building wonders.

Theming Bonuses allow you to milk a bit more Culture and Tourism out of your Civ's Great Works of Art, Music, Writing, and Artifacts found by Archaeologists.If the theming bonus is activated, you will see a number instead (e.g.This is especially important with wonders that require multiple Great Works from the same era.You are able to get them from City States and Barbarians as well - each distinct City State is its own 'Civ' for theming purposes, along with Barbarians.Put those you know you won't need up for trade with other Civs.If you can manage to found a religion, spread it, and get a World Congress proposal enacted to make your Holy City's religion the World Religion, you'll get a 50 Tourism bonus there, and that is the single biggest boost you can receive to Tourism.
Tourism and, culture bonus acquired by combining, great Works according to certain requirements in most cultural.